The Multicassa is equipped with an internal clock generator, which can be adjusted in its speed via the tempo potentiometer. Results are sent to four divider circuits. Here, the clock signals can be treated with divisor values reaching from 1 to 1/64. To control each bass drum voice, two dividers can be employed. More accurate, it is possible to crossfade between both assembly groups. This is very useful, as the strength of incoming trigger signals influences the sound significantly. (The effect is comparable with varying velocity levels.)
Alternatively to using the internal pulse generator, an external clock can be fed into the Multicassa. The other way round, it is possible to tap clock and divider results off three jacks. Furthermore, there are two trigger inputs for playing the kick circuits manually, for instance with a piezo element or a touch interface. An external sequencer can be used as well, of course.
The drum voices are identical to the circuits known from L.E.P’s small Cassa modules. Basically, the assembly groups are filters, which get excited by trigger signals. To sculpt sounds, there are frequency and resonance potentiometers. Additionally, each bass drum offers a distortion unit. To tap off audio material, there are individual outputs as well as a master channel with volume potentiometers.
The Multicassa’s sound is not for the faint-hearted. Its results are powerful and sometimes quite dirty. With the right frequency adjustments and rather weak trigger signals, it is possible to create restrained drums. However, the main focus is on aggressive, earth-shaking kicks. High resonance values lead to bloodcurdling screams. The distortion units are no weaklings either.
Clock input and output
Two trigger inputs and outputs
Four audio outputs
3U Eurorack module, compatible with Skiff cases